“Jon Grande has been an exceptional mentor who has significantly contributed to my growth as a Product Manager. Through his guidance, I have developed essential skills in product strategy, prioritization, cross-team collaboration, and effective leadership communication. Jon's deep knowledge of product management, combined with his ability to provide guidance to simplify complex challenges, has enabled me to become a well-rounded and strategic thinker. He has provided invaluable coaching on effective communication, be it through clear narratives, executive presentations, or managing teams. Jon's integrity, humility, and dedication to mentorship are truly admirable. His impact on my professional development has been invaluable, and I hold him in the highest regard.”
About
With 30+ years of experience in the gaming industry, and 20+ years between Microsoft and…
Activity
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If this graph doesn’t make you angry, you are a terrible American. The US malnutrition death rate was falling — until 2008. Then it exploded…
If this graph doesn’t make you angry, you are a terrible American. The US malnutrition death rate was falling — until 2008. Then it exploded…
Liked by Jon Grande
Experience
Education
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Pacific Lutheran University
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Activities and Societies: Varsity Crew, Residence Hall staff, Alumni Board.
Cum Laude, Political Science Major, International Business Minor, 4 year intern at Microsoft (1988-1991).
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Volunteer Experience
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Chairman of the Board
International Game Developers Association (IGDA®)
- 2 years
Science and Technology
Lifetime member (1993-present), Board Member and Chairman of the Board 2014-2016.
The International Game Developers Association (IGDA) is the largest non-profit membership organization in the world serving all individuals who create games. More information about the IGDA. its charter, activities, and membership are available at http://IGDA.org. -
Board Of Directors
The Merrill Lynch Invitational (now the Boeing Classic)
- 2 years
Children
Golf tournament and charity auction sponsored by Merrill Lynch, with corporate participation from Microsoft and others, raising money for Children’s Hospital in Seattle. PGA involvement included Arnold Palmer, Ben Crenshaw, Lee Trevino, Corey Pavin, etc.
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Coach
Lake Washington Youth Soccer Association
- 7 years
Children
Coached recreational teams with kids ranging between 5-10 years old.
Projects
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Peggle 2
Partnered with Joe McDonagh to craft the resurrection of Peggle and assembled an all star team to execute on that vision!
Other creatorsSee project -
Mass Effect
Initiated and managed the multi-title publishing relationship between BioWare and Microsoft Game Studios.
Other creatorsSee project -
Dungeon Siege II
Managed the development and publishing relationship with Gas Powered Games.
Other creatorsSee project -
Jade Empire
Initiated and managed the multi-title publishing relationship between BioWare and Microsoft Game Studios.
Other creatorsSee project -
Dungeon Siege: Legends of Aranna
Managed the development and publishing relationships with Gas Powered Games and Mad Doc Software.
Other creatorsSee project -
Dungeon Siege
Managed the development and publishing relationship between Microsoft and Gas Powered Games.
Other creatorsSee project -
Asheron's Call
Managed the development and publishing relationship between Turbine and Microsoft Game Studios.
Other creatorsSee project -
UltraCorps
Managed the development and publishing relationship between VR-1 and Microsoft Game Studios.
Other creatorsSee project -
Fighter Ace
Managed the development and publishing relationship between VR-1 and Microsoft Game Studios.
Other creatorsSee project -
Close Combat
See projectBuilt the publishing relationship with Keith Zabalaoui and the Atomic Games team that lead to the Close Combat franchise. Together we built a multi-title development & publishing relationship that resulted in PC Gamers "War Game of the Year" in 1996, Microsofts first "Game of the Year" for a product other than Flight Sim.
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Microsoft Gaming Zone
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Crafted the original high concept and business pitch for Microsoft's entry into online gaming, including casual games, matchmaking/multiplayer services for retail games, and pay-for-play/premium games. After securing resources from MS' exec staff, we built a team (starting w/ 6 people) that eventually grew to >100 and formed the basis for what evolved into MSN Games and major parts of Xbox Live.
Other creators
Organizations
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Sammamish Rowing Association
Member
- Presenthttps://www.sammamishrowing.org
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Academy of Interactive Arts and Sciences (AIAS)
Member
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International Game Developers Association (IGDA)
Member
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US Rowing Association
Member
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Lake Washington Youth Soccer Association
Youth soccer coach
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Recommendations received
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LinkedIn User
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LinkedIn User
13 people have recommended Jon
Join now to viewMore activity by Jon
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Unfortunately, Marathon has struggled since its release despite showing glimpses of potential. The first-person shooter appears to have failed to…
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Go Norway! A whopping 120 Norwegian games is going together in a massive 'Games of Norway' Steam festival. Yup, you heard that right! We're ALL…
Go Norway! A whopping 120 Norwegian games is going together in a massive 'Games of Norway' Steam festival. Yup, you heard that right! We're ALL…
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Aaaand … that’s a wrap for Spawn Point Trondheim batch nr 2! Lovely parting gift from the devs who have definitely noticed who I am!
Aaaand … that’s a wrap for Spawn Point Trondheim batch nr 2! Lovely parting gift from the devs who have definitely noticed who I am!
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Congratulations to the DigiPen graduating class of 2026. This one hits different for me. My youngest son, Tyler Dean , is in that graduating class.…
Congratulations to the DigiPen graduating class of 2026. This one hits different for me. My youngest son, Tyler Dean , is in that graduating class.…
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Battle Passes are a retention feature. The secret sauce is focusing on completion rates and pacing! Whether a player finishes your pass predicts…
Battle Passes are a retention feature. The secret sauce is focusing on completion rates and pacing! Whether a player finishes your pass predicts…
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