Josh Hurst

Josh Hurst

Fishers, Indiana, United States
3K followers 500+ connections

About

I'm an engineering leader who's been the first or early engineering hire at multiple B2B…

Activity

3K followers

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Experience

  • Ball State Computer Science Graphic
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    Indianapolis, IN

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    Indianapolis, IN

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    Indianapolis, IN

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    Indianapolis, IN

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    Greater Indianapolis

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    Greater Indianapolis

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    Carmel, Indiana

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    Carmel, Indiana

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    Carmel, Indiana

Education

  • Ball State University Graphic

    Ball State University

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    Activities and Societies: Developed several educational games for 4th graders, performed research on the Microsoft Kinect SDK, and was involved in several programming competitions and game jams. Also helped co-found the Society for Game Design and Development and performed the duties of the secretary of the society.

Licenses & Certifications

Volunteer Experience

Publications

  • Museum Assistant: Design an Exhibit

    Ball State University

    The final product of the Ball State immersive learning project, "Games, Fun, and Learning", Museum Assistant: Design an Exhibit, is a browser-based video game that teaches younger students about the process of creating a museum exhibit.

    Other authors
    See publication

Projects

  • Virginia Ball Center for Creative Inquiry - Games, Fun, & Learning Seminar

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    Worked with a group of 13 students with various backgrounds, tackling the design, testing, and development of a web-based game for the Indianapolis Children's Museum. The game allows the user (ages 8 - 12) to explore the collections area of a museum, ultimately requiring them to build their own collection to meet various criteria.

    The team practiced agile software development and Scrum, and developed using C# within the Unity3D game engine. Several industry standard concepts were…

    Worked with a group of 13 students with various backgrounds, tackling the design, testing, and development of a web-based game for the Indianapolis Children's Museum. The game allows the user (ages 8 - 12) to explore the collections area of a museum, ultimately requiring them to build their own collection to meet various criteria.

    The team practiced agile software development and Scrum, and developed using C# within the Unity3D game engine. Several industry standard concepts were utilized, such as test-driven development, source control, continuous integration, unit testing, in addition to reading and following Robert Martin's Clean Code standards.

    Other creators
    See project
  • Natural User Interface Research Using Microsoft Kinect

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    Performed research using the Microsoft Kinect SDK for the Windows platform, utilizing C# and various opensource libraries. The interface allowed users to control a photo slideshow and media browser via voice or full-body gestures.

    Other creators
  • Morgan's Raid

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    Student-led project focusing on developing interactive software that educates Indiana 4th graders on a specific Civil War General and the only military conflict that the state saw throughout the war. The project was developed using Java and the Slick2D library, Scrum, Mercurial for revision control, JUnit unit-testing, and CruiseControl for continuous integration.

    The project won the Indiana Historical Society's 2011 Outstanding Project of the Year.

    Other creators
    See project

Honors & Awards

  • Tech 25

    Techpoint

    Tech25 award winners are critical, non-­C-­suite contributors who build the products and run the projects that propel Indiana businesses forward. Award winners are selected based on their exceptional work contributions, their positive energy and attitude, and their remarkable community impact.

Languages

  • English

    Native or bilingual proficiency

  • Chinese

    Elementary proficiency

  • Spanish

    Elementary proficiency

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