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Starred repositories
Awesome-LLM-3D: a curated list of Multi-modal Large Language Model in 3D world Resources
A GUI for Apple Containers, written in swift
Modular player controller for Godot 4
Native space switching on macOS with no animation
A TRUE BoTW style shadeer for Godot. BoTW's warbly shadows, multiple lights. Its the whole package!
CLI tool that ingests Claude Code sessions, generates LLM summaries, and serves a browsable engineering journal
A procedural generation software for automating 2D/3D content creation.
HeightMap terrain for Godot implemented in GDScript
Godot addon for efficient open world streaming - automatically chunks and loads/unloads scene content based on camera position to handle massive worlds. Now with multiplayer!
A high performance, editable terrain system for Godot 4.
Fast, accurate & comprehensive text measurement & layout
A light-weight and powerful meta-prompting, context engineering and spec-driven development system for Claude Code by TÂCHES.
Run OpenClaw more securely inside NVIDIA OpenShell with managed inference
A compiled programming language with Korean keywords, written in Rust
A TypeScript-first, Bun-native CLI framework with composable modules.
ComfyUI nodes for RoyalCities Foundation-1 — structured text-to-sample music generation with full BPM, key, timbre, and FX control
Autonomous game development for Godot and Bevy with Claude Code and Codex