Watch “AMD Radeon™ RX 6000 Partner Showcase - Godfall and Counterplay Games” on YouTube in a new window.
Download the latest version - v1.1.4
This release of the AMD FidelityFX™ SDK adds the following features:
- Additions to the API and fixes for issues discovered.
AMD FidelityFX™ CLI
Download
Want to quickly try out AMD FidelityFX™ Super Resolution (FSR) or AMD FidelityFX™ Contrast Adaptive Sharpening (CAS)?
You can use our new command-line tool AMD FidelityFX™ CLI, which lets you test FSR or CAS on a screenshot, or any other image.
Features
Razor sharp visuals
Highly optimized
Open source, MIT license
Details
AMD FidelityFX™ Contrast Adaptive Sharpening (CAS) provides a mixed ability to sharpen and optionally scale an image. The algorithm adjusts the amount of sharpening per pixel to target an even level of sharpness across the image. Areas of the input image that are already sharp are sharpened less, while areas that lack detail are sharpened more. This allows for higher overall natural visual sharpness with fewer artifacts.
CAS was designed to help increase the quality of existing Temporal Anti-Aliasing (TAA) solutions. TAA often introduces a variable amount of blur due to temporal feedback. The adaptive sharpening provided by CAS is ideal to restore detail in images produced after TAA .
CAS’ optional scaling capability is designed to support Dynamic Resolution Scaling (DRS). DRS changes render resolution every frame, which requires scaling prior to compositing the fixed-resolution User Interface (UI). CAS supports both up-sampling and down-sampling in the same single pass that applies sharpening.
See AMD FidelityFX™ CAS in action with Godfall
You’ll also find AMD FidelityFX™ CAS in The Riftbreaker™
Watch “AMD Radeon™ RX 6000 Partner Showcase - The Riftbreaker™ and EXOR Studios” on YouTube in a new window.
Developers using AMD FidelityFX™
Unreal Engine developer?
We have many powerful patches for Unreal® Engine for registered Unreal Engine developers, covering performance and features.
AMD FidelityFX™ Contrast Adaptive Sharpening is available as a feature patch you can apply for Unreal Engine.
Find out about our Unreal Engine CAS patchXbox developer?
An example use of AMD FidelityFX™ Contrast Adaptive Sharpening exists within the Xbox Game Development Kit samples.
Comparisons off/on
“A great example of this is moon surfaces. They have craters, surface rings, mountain ranges, and flat areas that have large contrast differences by design. CAS really shines in this situation, where it successfully allows for the subtle details created by the artists to become clearer in the final render, even with the existing post-processes turned on.”
EVE Online Development Team, CCP
Requirements
- DirectX® 12
- Vulkan®
Footnotes and disclaimers
GODFALL™ © 2020 Counterplay Games Inc. All rights reserved. GODFALL™ published and distributed by Gearbox Publishing. Gearbox and the Gearbox Software logo are registered trademarks, and the Gearbox Publishing logo is a trademark, of Gearbox Enterprises, LLC.
The Riftbreaker © 2021 EXOR Studios, the EXOR Studios logo, Schmetterling Engine, X-Morph, Zombie Driver, Riftbreaker, and the Riftbreaker logo are trademarks or registered trademarks in the United States, European Union and other countries.